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Concept Art and Character Design

About the Study Program

The aim of the Concept Art and Character Design study program is to train students for visual communication, using practical, technical and artistic knowledge and skills. Students are trained to professionally visually shape and convey ideas, visual messages, to design characters, props, spaces, background scenes and storyboards for the movies, advertising and video games industries, as well as to create the visual identity of video games and movies for a client. Teaching takes place with the use of modern educational means, which gives students the opportunity to use advanced technologies in this field.

The entrance exam includes drawing and a general knowledge test. For information on the entrance exam, see here.

Type/level of study

Bachelor studies; First degree studies

Professional title

Bachelor (appl.) in Design

Area

Fine Arts and Design

ECTS

180 ECTS

Duration

Three years, Six semesters

The beginning of the realization of the study program

School Year2018/2019.

Curriculum

1st Semester

Name of the subject

ECTS

Analytical Drawing

7

Theory of Form

9

Plastic Anatomy

6

Drawing Techniques

6

English Language 1

3

2nd Semester

Name of the subject

ECTS

Figure Drawing 1

7

Modeling

7

Art History

3

Painting

8

Енглески језик 2

4

3rd Semester

Name of the subject

ECTS

Storybord 1

7

Art History 2

3

Computer Techniques in Graphic Design 1

5

Digital Painting 1

8

Digital Sculpting 1

6

4th Semester

Name of the subject

ECTS

Storyboard 2

7

Character Design 1

7

Digital Painting 2

8

Digital Sculpting 2

6

Professional Practice

3

5th Semester

Name of the subject

ECTS

Media Culture

4

Visual Art Practices

6

Elective courses 1

Graphic Desig

5

Photography

5

Concept Art 1

6

Character Design 2

6

6th Semester

Name of the subject

ECTS

Portfolio and Presentation

9

Concept Art 2

6

Figure Drawing 2

5

Sociology of Culture

3

Final Thesis

10